AI Insights · Timothy · April 2024
Top 5 2D Cartoon Games Performance in Ecuador, Q1 2024
In Q1 2024, the top 5 2D cartoon games in Ecuador showed varied performance in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
The first quarter of 2024 saw diverse performance trends among the top 5 2D cartoon games in Ecuador. These insights, sourced from Sensor Tower, provide a closer look at the weekly downloads, revenue, and active users for each game.
Coin Master by Moon Active experienced fluctuations in weekly revenue, peaking at around $13.8K in late January before dropping to approximately $9.9K by the end of March. Weekly downloads decreased steadily from 5.6K in early January to about 3.8K in late March. Active users also saw a decline, from around 74.5K at the beginning of the quarter to approximately 65.4K by the end.
Candy Crush Saga from King maintained a consistent weekly revenue, hovering around $7.5K throughout the quarter. Downloads remained robust, starting at 18.9K in early January and ending at around 16.9K in late March. Active users showed a slight dip, with numbers ranging from 334.8K at the start to about 318.1K towards the end of the quarter.
Royal Match by Dream Games saw a gradual increase in weekly revenue, peaking at approximately $5.3K in late March. Downloads showed significant variability, starting at 54.4K in early January and dropping to around 22.5K by the end of March. Active users peaked mid-quarter at 158.4K but declined to around 126.2K by the end.
Clash of Clans from Supercell experienced fluctuating weekly revenue, reaching a high of about $3.3K in early January and declining to around $1.5K by late March. Downloads also saw variability, starting at 2.3K in early January and ending at about 1.5K in late March. Active users remained relatively stable, maintaining around 70K throughout the quarter.
Dragon City - Breed & Battle! by Socialpoint had consistent weekly revenue, averaging around $2.1K throughout the quarter. Downloads started at 5.8K in early January and concluded at approximately 3.5K by late March. Active users also saw a consistent trend, ranging from 132.6K at the start to about 124.3K towards the end of the quarter.
These insights highlight the varying performance trends of the top 5 2D cartoon games in Ecuador during Q1 2024. For more detailed analytics and insights, visit Sensor Tower.